Java
3D Programming
Guiding programmers through the important design and
implementation phases of developing a successful Java
3D application, this reference provides guidance on
whether to use Java 3D, user interface design, geometry
creation, scene manipulation, or final optimizations.
Distilling
twelve months of using the Java 3D API for commercial
projects, as well as discussions on the Java 3D e-mail
list, experienced Java 3D developers will find helpful
a resource containing the state-of-the-art in techniques
and workarounds, while novice Java 3D developers will
gain a insight into Java 3D development, and avoid
the confusion and frustration of learning Java 3D
techniques and terminology.
More Info
Authors: Daniel Selman
Price: : $34.96
Level: -
Publisher: -
Courtesy: amazon.com